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1. Public CREST market data - what am I doing wrong? - in EVE Technology Lab [original thread]
As it turns out, I'm an idiot who can't read a table. I was looking at last year's entry in the client! I'm crawling back under my rock now.
- by Garo Hertee - at 2014.05.10 21:40:00
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2. Public CREST market data - what am I doing wrong? - in EVE Technology Lab [original thread]
I've just started to look at the CREST market data for the first time and am slightly puzzled. As an example, I thought I'd look at the price of trit in Khanid region. I'm using the URL... http://public-crest.eveonline.com/market/10000049/types/...
- by Garo Hertee - at 2014.05.10 21:23:00
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3. Fanfest 2013 HD Stream access + gifts question - in Live Events Discussion [original thread]
Quick question about the streaming. I like the quick access to recorded sessions which the paid option gets you, but my broadband line isn't fast enough to stream HD. Will streaming from Twitch negotiate a lower quality which suits my line or will...
- by Garo Hertee - at 2013.04.22 08:42:00
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4. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
An excellent week for the Eve market sites... Eve Central: 100% uptime Eve Market Data: 100% uptime Eve Marketeer: 100% uptime Congratulations guys.
- by Garo Hertee - at 2012.01.11 00:05:00
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5. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
A good week for the Eve market sites... Eve Central: 100% uptime Eve Market Data: 100% uptime Eve Marketeer: 98.2% uptime
- by Garo Hertee - at 2011.12.02 21:03:00
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6. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
Callean, I'm not sure if you've been working on the server to improve stability, but if you have, it's working. Eve Central: 100% uptime Eve Market Data: 95.9% uptime Eve Marketeer: 92.1% uptime
- by Garo Hertee - at 2011.11.23 20:09:00
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7. Sticky:New dev blog: Corp locations > bookmarks in cans - in EVE Information Portal [original thread]
CBBOMBERMAN wrote: this is actually a very good idea. also it opens a hole for a lot of drama XD spy and replace bm's and do "terrorist" acts on your corp bm's. cant wait for the amount of Capitals that will get caught like this...Put a bm to...
- by Garo Hertee - at 2011.11.22 18:08:00
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8. Sticky:New dev blog: Little improvements - Making the world a little better - in EVE General Discussion [original thread]
I'm seeing a winning formula here... 1. Take a whole bunch of things that irk players every day they log on and fix them. 2. Tell us about it in a devblog. 3. Have the devs hang around in the comments thread to give further communication/clarific...
- by Garo Hertee - at 2011.11.21 18:48:00
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9. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
CCP Kepler wrote: CCP Conrad and CCP Soulblighter have identified and fixed this issue. 37 minutes to read a concern on the forum, pinpoint the problem, implement a fix and post a reply. I'm feeling faint! You guys are setting quite a stand...
- by Garo Hertee - at 2011.11.19 14:40:00
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10. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Dark Abyssius wrote: 1. Could you guys tweak the orientation of the stargates so they aren't all on a single plane? Eve is a three-dimensional game, proudly at that, and looking at the star map it's easy to see if a system is above or below you...
- by Garo Hertee - at 2011.11.19 10:35:00
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11. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
So here are this week's figures which show that Eve Central doesn't have an automatic 100%... Eve Central: 99.7% uptime Eve Market Data: 98.2% uptime Eve Marketeer: 85.1% uptime
- by Garo Hertee - at 2011.11.17 22:47:00
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12. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
I don't think I've ever seen a thread with a lower forum whine index!
- by Garo Hertee - at 2011.11.17 21:58:00
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13. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
That's a whole bucketload of awesome from Team Papercuts. Fantastic work.
- by Garo Hertee - at 2011.11.17 18:08:00
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14. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
LOL, not cheerfully. Anyway, the 100% for Eve Central may not be entirely accurate. When it's not working, it returns a proxy error page and the monitoring system is probably counting this as being a response on port 80, even though the site isn't...
- by Garo Hertee - at 2011.11.16 19:45:00
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15. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
That's good. The numbers were intended as a baseline which you can start to work from. If it's useful to you, I can post them occasionally to give you an idea of progress.
- by Garo Hertee - at 2011.11.12 19:20:00
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16. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
Either one, as long as the config files are easy for anyone to create with very simple documentation. I'm a web programmer (my forte is PHP) and have never really touched C, but it's pretty easy to document how to write a config file in XML. It wo...
- by Garo Hertee - at 2011.11.11 22:18:00
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17. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
Is Eve Marketeer processing data right now? I'm uploading but... 1. My upload count isn't rising 2. The stats page isn't showing uploads for any region in the past 24 hours 3. The upload backlog is showing almost 68000. Does this mean it's accep...
- by Garo Hertee - at 2011.11.11 21:09:00
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18. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
I wouldn't be in favour of a central hub, since we could end up with the Eve Central position where the person running it no longer plays Eve and either lets it die or keeps maintaining a service he is no longer interested in. In terms of being fu...
- by Garo Hertee - at 2011.11.11 20:43:00
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19. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
That might be the case. PHP is really my thing and I don't feel like venturing into whatever flavour of C the uploader is written in. Callean has obviously been muddling around in the workings of it, so we'll see if he can come up with a fix. Mean...
- by Garo Hertee - at 2011.11.08 22:24:00
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20. Why are we not combining market data, player devs? - in EVE Technology Lab [original thread]
Yes, dual core. It's not pinning one core to the top though, it's running both cores at around 40-50% when idle (or it was yesterday anyway).
- by Garo Hertee - at 2011.11.08 22:16:00
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